Teaching
Winter Semester 2024/25
- Optimization and Numerical Computation (VO2 + PS2, master)
- Signal Processing and Computational Geometry (VO2 + PS2, master)
- Perception, Interaction and Robotics B: Physically-Based Simulation (VU3, master)
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Research Seminar in Perception, Interaction and Robotics: IGS/IIS (SE2, master)
- Visual Computing (VO3 + PS2, Bachelor)
- Human Computer Interaction (VU3, Bachelor)
- SE Bachelor's Thesis (SE1, Bachelor)
Summer Semester 2024
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Angewandte Mathematik für die Informatik (VO3 + PS2, Bachelor)
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Research Seminar in Perception, Interaction and Robotics: IGS/IIS (SE2, master)
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Perception, Interaction and Robotics B: Mixed Reality (VU3, master)
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Usability Engineering and Interaction Design (VU2, master Software Engineering)
Winter Semester 2023/24
- Optimization and Numerical Computation (VO2 + PS2, master)
- Signal Processing and Computational Geometry (VO2 + PS2, master)
- Selected Chapters in Perception, Interaction and Robotics B: Computer Haptics (VU3, master)
- Visual Computing (VO3 + PS2, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
- Vertiefungsseminar (SE2, Bachelor)
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Human Computer Interaction (VU3, Bachelor)
Summer Semester 2023
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Angewandte Mathematik für die Informatik (VO3 + PS2, Bachelor)
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Advanced Computer Graphics (VU3, Bachelor)
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Seminar mit Bachelorarbeit (Bachelor)
-
Research Seminar in Perception, Interaction and Robotics: IGS/IIS (SE2, master)
-
Perception, Interaction and Robotics B: Physically-Based Simulation (VU3, master)
-
Usability Engineering and Interaction Design (VU2, master Software Engineering)
Winter Semester 2022/23
- Optimization and Numerical Computation (VO2 + PS2, master)
- Signal Processing and Computational Geometry (VO2 + PS2, master)
- Selected Chapters in Perception, Interaction and Robotics B: Computer Haptics (VU3, master)
- Research Seminar in Perception, Interaction and Robotics: IGS/IIS (SE2, master)
- Visual Computing (VO3 + PS2, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
- Vertiefungsseminar (SE2, Bachelor)
Summer Semester 2022
- Angewandte Mathematik für die Informatik (VO3 + PS2, Bachelor)
- Advanced Computer Graphics (VU3, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
- Research Seminar in Perception, Interaction and Robotics: IGS/IIS (SE2, master)
- Perception, Interaction and Robotics B: Physically-Based Simulation (VU3, master)
Winter Semester 2021/22
- Optimization and Numerical Computation (VO2 + PS2, master)
- Signal Processing and Computational Geometry (VO2 + PS2, master)
- Research Seminar in Perception, Interaction and Robotics: IGS/IIS (SE2, master)
- Visual Computing (VO3 + PS2, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
Summer Semester 2021
- Angewandte Mathematik für die Informatik (VO3 + PS2, Bachelor)
- Seminar mit Bachelorarbeit (SE1, Bachelor)
Winter Semester 2020/21
- Visual Computing (VO3 + PS2, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
- Vertiefungsseminar (SE2, Bachelor)
- Physically-Based Simulation (VO2 + PS3, master)
- masterseminar 2 (SE2, master)
Summer Semester 2020
- Computer Haptics (VO2 + PS3, master) Note: lecture and proseminar may be accredited as a Wahlmodul
- Angewandte Mathematik für die Informatik (VO3 + PS2, Bachelor)
- Einführung in das Wissenschaftliche Arbeiten (PS2, Bachelor)
- Seminar mit Bachelorarbeit (SE1, Bachelor)
- masterseminar 2 (SE2, master)
Winter Semester 2019/20
- Advanced Computer Graphics (VU3, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
- Vertiefungsseminar (SE2, Bachelor)
- Physically-Based Simulation (VO2 + PS1, master)
- masterseminar 2 (SE2, master)
Summer Semester 2019
- Computer Haptics (VO2 + PS3, master)
- Computergrafik (VO2 + PS1, Bachelor)
- Einführung in das Wissenschaftliche Arbeiten (PS2, Bachelor)
- Seminar mit Bachelorarbeit (SE1, Bachelor)
- masterseminar 2 (SE2, master)
Winter Semester 2018/19
- Advanced Computer Graphics (VO2 + PS1, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
- Physically-Based Simulation (VO2 + PS1, master)
- masterseminar 2 (SE2, master)
Summer Semester 2018
- Computer Haptics (VO2 + PS3, master)
- Computergrafik (VO2 + PS1, Bachelor)
- Einführung in das Wissenschaftliche Arbeiten (PS2, Bachelor)
- Seminar mit Bachelorarbeit (SE1, Bachelor)
- masterseminar 2 (SE2, master)
Winter Semester 2017/18
- Advanced Computer Graphics (VO2 + PS1, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
- Physically-Based Simulation (VO2 + PS1, master)
- masterseminar 2 (SE2, master)
- Vertiefungsseminar (SE1, Bachelor)
Summer Semester 2017
- Computer Haptics (VO2 + PS3, master)
- Computergrafik (VO2 + PS1, Bachelor)
- Einführung in das Wissenschaftliche Arbeiten (PS2, Bachelor)
- Seminar mit Bachelorarbeit (SE1, Bachelor)
- masterseminar 2 (SE2, master)
Winter Semester 2016/17
- Advanced Computer Graphics (VO2 + PS1, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
- Physically-Based Simulation (VO2 + PS1, master)
- Foundations of Scientific Visualization (PS2, master/PhD)
- masterseminar 2 (SE2, master)
- Vertiefungsseminar (SE1, Bachelor)
Summer Semester 2016
- Computer Haptics (VO2 + PS3, master)
- Computergrafik (VO2 + PS1, Bachelor)
- Einführung in das Wissenschaftliche Arbeiten (PS2, Bachelor)
- Seminar mit Bachelorarbeit (SE1, Bachelor)
- masterseminar 2 (SE2, master)
- Vertiefungsseminar (SE1, Bachelor)
Winter Semester 2015/16
- Advanced Computer Graphics (VO2 + PS1, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
- Physically-Based Simulation (VO2 + PS1, master)
- Vertiefungsseminar (SE1, Bachelor)
Summer Semester 2015
- Computer Haptics (SE2, master)
- Computergrafik (VO2 + PS1, Bachelor)
- Einführung in das Wissenschaftliche Arbeiten (PS2, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
Winter Semester 2014/15
- Advanced Computer Graphics (VO2 + PS1, Bachelor)
- Einführung in die Technische Informatik (VO2 + PS1, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
Summer Semester 2014
- Computergrafik (VO2 + PS1, Bachelor)
- Einführung in das Wissenschaftliche Arbeiten (PS2, Bachelor)
- Seminar mit Bachelorarbeit (Bachelor)
- masterseminar 2 (SE2, master)